User Tools

Site Tools


start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
start [2024/10/11 18:26]
scox
start [2026/03/18 14:39] (current)
scox
Line 2: Line 2:
  
 ==== My Latest Simulations! ==== ==== My Latest Simulations! ====
-  * [[https://www.scienceoftech.net/dev/phy/lunar-lander.html|Click Here]] to test the latest! +  * [[https://www.scienceoftech.net/inf/binary-code.html|Click Here]] to test the latest! 
-  * I would love any feedback!  Email me at scottcoxUM at google dot com.+  * I would love any feedback!  Email mescottcoxUM at google dot com.
   * You can get updates of my recent work on twitter or insta (@scottcoxum).   * You can get updates of my recent work on twitter or insta (@scottcoxum).
-  * List of tested [[interactives]].+  * List of tested [[interactives]] on my full site. 
 +  * My signature project for this course is [[friendship-detector|The Friendship Detector]].
  
 The course is divided into four quarters:  The course is divided into four quarters: 
Line 14: Line 15:
  
 I also have resources for my [[CP Physics]] course, many of which were donated by Dave Montalvo ([[http://www.mrmont.com]]). I also have resources for my [[CP Physics]] course, many of which were donated by Dave Montalvo ([[http://www.mrmont.com]]).
 +
 +Now I am also organizing resources for [[AP Physics]].
  
   * [[http://www.scienceoftech.net/cox-enviro-sci/doku.php|Noah Cox's Environmental Science Site]]   * [[http://www.scienceoftech.net/cox-enviro-sci/doku.php|Noah Cox's Environmental Science Site]]
Line 34: Line 37:
   * [[https://www.scienceoftech.net/dev/inf/automation-dotsy-tic-tac-toe.html]]   * [[https://www.scienceoftech.net/dev/inf/automation-dotsy-tic-tac-toe.html]]
   * [[https://www.scienceoftech.net/dev/inf/automation-and-or-not.html]]   * [[https://www.scienceoftech.net/dev/inf/automation-and-or-not.html]]
-  * [[https://www.scienceoftech.net/dev/phy/lunar-lander.html]] 
   * [[Equivalence_Principle]]   * [[Equivalence_Principle]]
   * [[Programming_Notes|Programming Notes to Myself]]   * [[Programming_Notes|Programming Notes to Myself]]
 +  * Sliding Block (show Head-to-Tail method as well?)
 +  * Adapt PhET Mass & Springs and Hooke's Law to do energy conservation problems.
 +  * Gravitron Ride
 +  * Rock and The Skyscraper
 +  * Banked Racetrack (and Friction) (based on sliding-block sim)
  
 Archived Fragments: Archived Fragments:
start.1728671166.txt.gz · Last modified: 2024/10/11 18:26 by scox